[issue2259] The real reason you're ALWAYS tired
Blood Sugar Protocol
bts at bts.grml.org
Tue Oct 11 14:39:35 CEST 2016
New submission from Blood Sugar Protocol <BloodSugarProtocol at forexrights.club>:
Hi,
Ever wondered why you seem to crash midday whilst everyone else
gets through the day with absolutely no problem?
It's not your fault.
In fact,millions of people around the world are struggling daily with fatigue,
unwanted weight gain and more due to an undiagnosed inability to control blood sugar.
http://www.forexrights.club/l/lt13E2319UY398MA/1034MQ1666UY2569EI63KH12958940PM1317137746/qs/?bts@bts.grml.org
If left untreated, this can lead to type 1 and type 2 diabetes, and worse.
Luckily a new, unusual and ground-breaking program has been released.
You can now naturally and safely restore your blood sugar back to normal levels,
no matter your age or the extent of your condition.
It's time to enjoy life as it was meant to be enjoyed.
The following free presentation reveals all:
http://www.forexrights.club/l/lt14V2319JS398GO/1034EO1666LS2569IT63DJ12958940GP1317137746/qs/?bts@bts.grml.org
==> View presentation
I warn you, the big pharmaceutical companies are trying to take this video down.
So watch it while you can. I cannot say how long this will still be up.
==> Watch presentation
http://www.forexrights.club/l/lt15O2319LC398PD/1034QI1666AN2569TU63EC12958940GK1317137746/qs/?bts@bts.grml.org
Talk soon,
Albert Chavez
To Un_sub Click Here
2637 E Atlantic Blvd #36887 Pompano Beach Florida 33062 United States
http://www.forexrights.club/l/lc16O2319ME398KT/1034JT1666AY2569VD63QF12958940RU1317137746/qs/?bts@bts.grml.org
The game's plot focuses on Maxine Caulfield, a photography student who discovers that she has the ability to rewind time at any moment, leading her every choice to enact the butterfly effect. After having foreseen an approaching storm, Max must take on the responsibility to prevent it from destroying her town. The player's actions will adjust the narrative as it unfolds, and reshape it once allowed to travel back in time. Fetch quests and making environmental changes represent the forms of puzzle solving in addition to using branching choices for conversation.
Development of Life Is Strange began in April 2013. It was formed with an episodic format in mind, for reasons both financial and creative. The developers conducted field research on the setting by travelling to the Pacific Northwest, and subverted known archetypes to make the characters. Player feedback influenced the adjustments made to the episodes. Story and character arc serve as the central point in the game rather than traditional graphic adventure tropes like point-and-click puzzles. The voice recording sessions took place in Los Angeles, California.
During its release, Life Is Strange received generally favourable reviews commending the character development, rewind game mechanic and tackling of taboo subjects. It won the BAFTA Games Award for Best Story, the Peabody-Facebook Futures of Media Award and The Game Awards’ Games for Impact Award. Common criticisms included the slang that was used, poor lip-syncing in earlier episodes, and tonal inconsistencies in the story. It had sold one million digital copies by the end of July 2015. A digital series based on the game is being developed by Legendary Digital Studios and Square Enix.
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files: unnamed
messages: 5932
nosy: BloodSugarProtocol1
status: unread
title: The real reason you're ALWAYS tired
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GRML issue tracker <bts at bts.grml.org>
<http://bts.grml.org/grml/issue2259>
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